Battle Saga Litepaper V2.1
  • ๐Ÿ‘‹Welcome
  • Litepaper
    • โš”๏ธBattle Saga
    • ๐Ÿค”Why did we start Battle Saga?
    • ๐ŸŽž๏ธBackground Story
    • ๐ŸคทThe Problem
    • ๐Ÿš€Solutions
    • ๐ŸŽฎGaming Market
    • ๐Ÿ“ŠMarket Comparison
    • ๐Ÿ•น๏ธGame Play
    • ๐Ÿช™Game Ecosystem
    • ๐Ÿ›ก๏ธGameplay(Earn without playing)
    • ๐Ÿ“ˆNFT collections
    • ๐ŸŒSagaverse
    • ๐Ÿ‘จโ€๐Ÿ”งMarketplace & GameFi
  • FAQ
    • ๐Ÿค–General
    • ๐Ÿ’ฒTokenomics
    • โณBattle Saga Vesting Schedule
    • ๐Ÿ›ฃ๏ธRoad Map
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  1. Litepaper

Gameplay(Earn without playing)

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Last updated 2 years ago

One of the unique concepts of Battle Saga is โ€Earn Without Playing.โ€ The concept is all about empowering users to earn passive income, even when they are not playing the game. Once the players build their base camp and set up strategic defensive towers with fortified walls, other players will try to destroy the base camp and steal the resources. If the attacking player is unable to break the defense of the base camp, the defending player will be rewarded. Since the defence of the base camp is pre-built, the player need not be online to defend the base camp thus allowing the player to earn rewards even when one is not playing the game. The rewards can then be exchanged for $BTL, making it a passive income.

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